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  • Other Added - Video Conferencing - An Introduction

    Problems With Websites That I Have Found
    I spend many hours every day on the internet, and I still find a large number of sites that have a horrible design. There are sites that seem to be made for only one resolution, so that if you go there with something other than what the designer thought was the only possible resolution the site looks terrible-images and background skewed off to one side or the other, lines running together in tables or in a forced attempt at some sort of layout.Then there are the sites that have no idea what colors go with other colors, and give one a page that has a dark background with dark text, so that it is very difficult to make out what the words are on the page. Another problem is all of the sites that have an index page with some sort of flash intro movie, but no choice to skip or even any text to tell you anything about the site so one can decide if it is worthwhile to sit through the movie.For people with a broadband connection it is only a few seconds (or maybe minutes) before the movie is done, but from listening to people that have dial up connections it
    audio/video stream is then sent over the Internet from the client to the MCU. Similarly, other clients connect to the session and send their audio/video streams to the MCU. The MCU selects one of the audio/video streams on the videoconference and returns that audio/video stream to all of the clients (that is all except the client whose stream was selected).

    There are several methods for selecting an audio/video stream. Audio switching and chairman control are two alternatives. Typically, the method that is chosen is audio switching where the MCU selects the stream that currently has active audio (someone is talking or is talking the loudest).

    As the user(s) at one site stop talking and the user(s) at another site start to talk, they capture the MCU. The process is repeated with the video from the newly selected site now being sent to all the other sites.

    Streaming

    To participate in a H.323 videoconference, users must have appropriate videoconferencing client terminals and have Internet connectivity with sufficient bandwidth to support the videoconference.

    Some users may not have these capabilities but would still like to be able to participate even if that meant that they could only see and hear conference participants but not be able to interact with them. (Watch and Listen)

    Users can receive the stream using a browser on a computer. They enter the URL of the server, and the server starts the encoded audio/video stream over the Internet to the computer. Plug-Ins for the browser exist that are capable of decoding both RealVideo and Windows media streams. The user can thus see and hear the participants in the streamed videoconf

    Sitcom Investing
    A fickle stock market encourages good-humored mockery.Recently, as I watched the premiere of a sitcom, an obvious omission breached television etiquette. Silence followed every exaggerated comedic set-up. There was no laugh track. Where were the premeditated giggles from the show's "audience?" At last, the viewer determines the funny moment.It then occurred to me, the writers of this new show adopted an aspect used by investment news programs.I will be the first to admit, in addition to the miscellaneous printed and electronic financial information, the television provides an abundance of supplemental financial news. However, the shows often leave me asking, "What's missing?" In addition, the shows may very well leave viewers with the ultimate responsibility, which segment is entertainment and which is practical advice.Perhaps you may recognize one of the canned statements below that investment show gurus continuously utter. Although each may be applicable (and in may cases vital to successful financial planning), notice the missing
    With videoconferencing people can interact as if they were talking face to face with both images and sound relayed in real time. This article is designed to guide you through the various options to arrive at the system type best suited to your purpose.

    There are various types of videoconferencing; which is suitable for your application will depend upon the IT structure available and what it is that you actually want to achieve. Video conferencing has in the past been relatively expensive, but prices are coming down and it is possible for anyone with a fast enough internet connection to operate a video conference.

    Systems are available for hire, lease or sale.

    Systems may be installed at all or any of the following: -

    1. on the desktop PC
    2. a dedicated videoconference suite
    3. mobile - for use when and where the need arises.

    Each has various advantages and limitations which may be critical to your purpose.

    Paradoxically it is far more critical that audio connections are maintained than the video. You may loose a video signal or it may be intermittent but the conference will still proceed – if you lose audio, nothing can be achieved (unless both parties are versed in sign language!)

    Video speed for equipment is often shown as frames per second abbreviated as FPS.

    In the UK video from most sources runs under the PAL standard which 25 frames per second – e.g. domestic VHS players. In the USA the system is NTSC which runs at 30 frames per second. Videoconference equipment commonly is specified as 15 fps or 30 fps. In layman’s terms - 15 fps will be jerky, it shows every other frame, 30 fps is full motion video.

    The higher the frame rate the greater the data load, so the faster the connection required.

    A minimum requirement for full motion video and audio between two points is 768 Kbps.

    This made up of:- an encoding rate of 384 Kbps (typically used) is selected. This is broken down into two parts –

    • 64Kbps is for the audio
    • 320 Kbps is for the video.
    The resulting 384 Kbps stream is compressed and sent (from you – the source) to the remote point (the destination). Similarly a 384 Kbps stream is received from the remote point to you. Thus twice 384 Kbps in bandwidth is required.

    If there is a lot of motion in the video, very little compression is achieved. If there is little or no motion in the video, the savings can approach 50%. It would, however, be foolish to design a system which relied on the participants being forced to remain static.

    There are two types of video conferencing, each has sub-types.

    1. Point to point - a live video / audio communication between any two locations.
    2. Multipoint - links between a three or more locations

    Point to Point (P2P)

    Point to point - a live video and audio communication link between any two locations.

    P2P - Application

    Where the need is to communicate between two points only at any one time: -

    • Two offices of the same company
    • Yourself and a business partner company, e.g. Yourselves and a major supplier
    • Senior management/ teams from two divisions – e.g. research and manufacture.

    P2P - Use

    • Virtual meetings on a one to one basis
    • Project workgroup co-ordination of effort, live adjustment of data, drawings, documents or prototypes
    • Virtual board meeting between two groups of people in specific locations - say 5 in one and 4 in another

    P2P - Limitations

    • Bandwidth required increases in proportion to the amount of data being exchanged.
    • Audit trail of actions taken by whom with a timeline sequence often required.
    • Extra equipment is necessary to show physical objects, using a visulaiser for say engineering parts

    Point-to-Point Videoconferencing

    Consider two videoconference terminals (vct) that are connected to the Internet.

    The vct and its associated peripherals allow the user to make a call to another client, send the local audio/video stream to the remote client, and hear/view the received audio/video stream on a local speaker/monitor that is connected to the vct. Assume one user (the local user) uses a vct to call a user at a remote vct by entering the IP address of the remote vct. The clients setup a call between the stations following the specifications of the H.323 protocol. Once the call is setup, the clients exchange audio/video streams over the Internet. The point-to-point videoconference continues until one of the users "hangs up" the call.

    IP numbers are difficult to remember; some users have dynamically assigned (DHCP) IP numbers that can change every time they boot their system and problems in using IP addressing when different vendor systems are used.

    The Gatekeeper

    To alleviate the problem of IP dialing, the H.323 standard defines the use of a gatekeeper.

    The gatekeeper is a system that connects to the Internet just like the client terminals. The IP address of the gatekeeper is configured into the client terminals and when the clients "power up", they communicate with the gatekeeper and transfer certain information to the gatekeeper that describes the vct.

    When the clients register with the gatekeeper, they pass their IP numbers, H.323 alias, and H.323 extension to the gatekeeper where it is stored. This allows a local user to dial a remote user by entering the remote users H.323 extension in effect their video telephone number.

    The local vct communicates the H.323 extension to the gatekeeper. The gatekeeper then checks to see if the remote client is registered with the gatekeeper, then sets up the call between the two clients.

    Once the call has been setup, the audio/video streams flow directly between the clients over the Internet.

    Multipoint

    Live video and audio links between a three or more locations. To handle this situation, the H.323 standard introduces the concept of a Multipoint Control Unit (MCU). The MCU can be thought of as a "video bridge". The MCU connects to the Internet and registers with the gatekeeper.

    A MCU, depending on its design capacity, can handle a certain number of simultaneous videoconferences each with each videoconference being logically separate from the others and with each having a specified number of users.

    When users want to join a particular videoconferencing session, they dial the service number/password combination. The gatekeeper checks to see if that service has been registered by a MCU. The gatekeeper completes the call by connecting the client to the specified videoconference on the MCU.

    Once the call has been connected, the client's audio/video stream is then sent over the Internet from the client to the MCU. Similarly, other clients connect to the session and send their audio/video streams to the MCU. The MCU selects one of the audio/video streams on the videoconference and returns that audio/video stream to all of the clients (that is all except the client whose stream was selected).

    There are several methods for selecting an audio/video stream. Audio switching and chairman control are two alternatives. Typically, the method that is chosen is audio switching where the MCU selects the stream that currently has active audio (someone is talking or is talking the loudest).

    As the user(s) at one site stop talking and the user(s) at another site start to talk, they capture the MCU. The process is repeated with the video from the newly selected site now being sent to all the other sites.

    Streaming

    To participate in a H.323 videoconference, users must have appropriate videoconferencing client terminals and have Internet connectivity with sufficient bandwidth to support the videoconference.

    Some users may not have these capabilities but would still like to be able to participate even if that meant that they could only see and hear conference participants but not be able to interact with them. (Watch and Listen)

    Users can receive the stream using a browser on a computer. They enter the URL of the server, and the server starts the encoded audio/video stream over the Internet to the computer. Plug-Ins for the browser exist that are capable of decoding both RealVideo and Windows media streams. The user can thus see and hear the participants in the streamed videoconfe

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    Bad credit loans can help you get back on track, solve your lack of cash problems and aid you on improving your credit score and history. Bad credit loans come in different forms and with different loan terms that can adjust to your needs. There are lenders prepared to tailor a bad credit loan extending or shrinking the repayment programs so you can find the exact point where you can afford the monthly payments without difficulties and save as much money as possible. You just need to know how to look for the right lender.Credit Recovery There are many things that can be done in order to recover credit. A good credit score is achievable even after a bankruptcy process. However, there are no magic solutions for credit difficulties and depending on the amount of damage done to your credit report, it might take years to achieve a decent credit score again.The most important action you can take to improve your credit score is to avoid further delinquencies from being recorded into your credit report. As far as possible, you should stay away
    he higher the frame rate the greater the data load, so the faster the connection required.

    A minimum requirement for full motion video and audio between two points is 768 Kbps.

    This made up of:- an encoding rate of 384 Kbps (typically used) is selected. This is broken down into two parts –

    • 64Kbps is for the audio
    • 320 Kbps is for the video.
    The resulting 384 Kbps stream is compressed and sent (from you – the source) to the remote point (the destination). Similarly a 384 Kbps stream is received from the remote point to you. Thus twice 384 Kbps in bandwidth is required.

    If there is a lot of motion in the video, very little compression is achieved. If there is little or no motion in the video, the savings can approach 50%. It would, however, be foolish to design a system which relied on the participants being forced to remain static.

    There are two types of video conferencing, each has sub-types.

    1. Point to point - a live video / audio communication between any two locations.
    2. Multipoint - links between a three or more locations

    Point to Point (P2P)

    Point to point - a live video and audio communication link between any two locations.

    P2P - Application

    Where the need is to communicate between two points only at any one time: -

    • Two offices of the same company
    • Yourself and a business partner company, e.g. Yourselves and a major supplier
    • Senior management/ teams from two divisions – e.g. research and manufacture.

    P2P - Use

    • Virtual meetings on a one to one basis
    • Project workgroup co-ordination of effort, live adjustment of data, drawings, documents or prototypes
    • Virtual board meeting between two groups of people in specific locations - say 5 in one and 4 in another

    P2P - Limitations

    • Bandwidth required increases in proportion to the amount of data being exchanged.
    • Audit trail of actions taken by whom with a timeline sequence often required.
    • Extra equipment is necessary to show physical objects, using a visulaiser for say engineering parts

    Point-to-Point Videoconferencing

    Consider two videoconference terminals (vct) that are connected to the Internet.

    The vct and its associated peripherals allow the user to make a call to another client, send the local audio/video stream to the remote client, and hear/view the received audio/video stream on a local speaker/monitor that is connected to the vct. Assume one user (the local user) uses a vct to call a user at a remote vct by entering the IP address of the remote vct. The clients setup a call between the stations following the specifications of the H.323 protocol. Once the call is setup, the clients exchange audio/video streams over the Internet. The point-to-point videoconference continues until one of the users "hangs up" the call.

    IP numbers are difficult to remember; some users have dynamically assigned (DHCP) IP numbers that can change every time they boot their system and problems in using IP addressing when different vendor systems are used.

    The Gatekeeper

    To alleviate the problem of IP dialing, the H.323 standard defines the use of a gatekeeper.

    The gatekeeper is a system that connects to the Internet just like the client terminals. The IP address of the gatekeeper is configured into the client terminals and when the clients "power up", they communicate with the gatekeeper and transfer certain information to the gatekeeper that describes the vct.

    When the clients register with the gatekeeper, they pass their IP numbers, H.323 alias, and H.323 extension to the gatekeeper where it is stored. This allows a local user to dial a remote user by entering the remote users H.323 extension in effect their video telephone number.

    The local vct communicates the H.323 extension to the gatekeeper. The gatekeeper then checks to see if the remote client is registered with the gatekeeper, then sets up the call between the two clients.

    Once the call has been setup, the audio/video streams flow directly between the clients over the Internet.

    Multipoint

    Live video and audio links between a three or more locations. To handle this situation, the H.323 standard introduces the concept of a Multipoint Control Unit (MCU). The MCU can be thought of as a "video bridge". The MCU connects to the Internet and registers with the gatekeeper.

    A MCU, depending on its design capacity, can handle a certain number of simultaneous videoconferences each with each videoconference being logically separate from the others and with each having a specified number of users.

    When users want to join a particular videoconferencing session, they dial the service number/password combination. The gatekeeper checks to see if that service has been registered by a MCU. The gatekeeper completes the call by connecting the client to the specified videoconference on the MCU.

    Once the call has been connected, the client's audio/video stream is then sent over the Internet from the client to the MCU. Similarly, other clients connect to the session and send their audio/video streams to the MCU. The MCU selects one of the audio/video streams on the videoconference and returns that audio/video stream to all of the clients (that is all except the client whose stream was selected).

    There are several methods for selecting an audio/video stream. Audio switching and chairman control are two alternatives. Typically, the method that is chosen is audio switching where the MCU selects the stream that currently has active audio (someone is talking or is talking the loudest).

    As the user(s) at one site stop talking and the user(s) at another site start to talk, they capture the MCU. The process is repeated with the video from the newly selected site now being sent to all the other sites.

    Streaming

    To participate in a H.323 videoconference, users must have appropriate videoconferencing client terminals and have Internet connectivity with sufficient bandwidth to support the videoconference.

    Some users may not have these capabilities but would still like to be able to participate even if that meant that they could only see and hear conference participants but not be able to interact with them. (Watch and Listen)

    Users can receive the stream using a browser on a computer. They enter the URL of the server, and the server starts the encoded audio/video stream over the Internet to the computer. Plug-Ins for the browser exist that are capable of decoding both RealVideo and Windows media streams. The user can thus see and hear the participants in the streamed videoconf

    Following The Crowd... To Conform Or Not To Conform?
    Humans have a natural tendency to follow the crowd, but when timing the markets, following the crowd can often result in losses.Unless you are in the middle of a long term trend, it usually doesn't work to conform to the masses.Expert market timers know how to spot trends and they make sure to climb on board and profit. But often, the very same buy and sell decisions, which must be executed to jump on board that trend, are in direct conflict with current market sentiment.It is not easy to make that trade when it conflicts with what seemingly everyone else is doing.Interestingly, your ability to break away from what the masses are doing, from current sentiment, may have a lot to do with your personality.Following The CrowdThere is safety and comfort in numbers. In following the crowd. Across the generations, people learned that survival depended on banding together and working as a group.All humans inherited this legacy, and it is shown in the security we feel when we follow the crowd.The most successful members
    gs, documents or prototypes
  • Virtual board meeting between two groups of people in specific locations - say 5 in one and 4 in another

    P2P - Limitations

    • Bandwidth required increases in proportion to the amount of data being exchanged.
    • Audit trail of actions taken by whom with a timeline sequence often required.
    • Extra equipment is necessary to show physical objects, using a visulaiser for say engineering parts

    Point-to-Point Videoconferencing

    Consider two videoconference terminals (vct) that are connected to the Internet.

    The vct and its associated peripherals allow the user to make a call to another client, send the local audio/video stream to the remote client, and hear/view the received audio/video stream on a local speaker/monitor that is connected to the vct. Assume one user (the local user) uses a vct to call a user at a remote vct by entering the IP address of the remote vct. The clients setup a call between the stations following the specifications of the H.323 protocol. Once the call is setup, the clients exchange audio/video streams over the Internet. The point-to-point videoconference continues until one of the users "hangs up" the call.

    IP numbers are difficult to remember; some users have dynamically assigned (DHCP) IP numbers that can change every time they boot their system and problems in using IP addressing when different vendor systems are used.

    The Gatekeeper

    To alleviate the problem of IP dialing, the H.323 standard defines the use of a gatekeeper.

    The gatekeeper is a system that connects to the Internet just like the client terminals. The IP address of the gatekeeper is configured into the client terminals and when the clients "power up", they communicate with the gatekeeper and transfer certain information to the gatekeeper that describes the vct.

    When the clients register with the gatekeeper, they pass their IP numbers, H.323 alias, and H.323 extension to the gatekeeper where it is stored. This allows a local user to dial a remote user by entering the remote users H.323 extension in effect their video telephone number.

    The local vct communicates the H.323 extension to the gatekeeper. The gatekeeper then checks to see if the remote client is registered with the gatekeeper, then sets up the call between the two clients.

    Once the call has been setup, the audio/video streams flow directly between the clients over the Internet.

    Multipoint

    Live video and audio links between a three or more locations. To handle this situation, the H.323 standard introduces the concept of a Multipoint Control Unit (MCU). The MCU can be thought of as a "video bridge". The MCU connects to the Internet and registers with the gatekeeper.

    A MCU, depending on its design capacity, can handle a certain number of simultaneous videoconferences each with each videoconference being logically separate from the others and with each having a specified number of users.

    When users want to join a particular videoconferencing session, they dial the service number/password combination. The gatekeeper checks to see if that service has been registered by a MCU. The gatekeeper completes the call by connecting the client to the specified videoconference on the MCU.

    Once the call has been connected, the client's audio/video stream is then sent over the Internet from the client to the MCU. Similarly, other clients connect to the session and send their audio/video streams to the MCU. The MCU selects one of the audio/video streams on the videoconference and returns that audio/video stream to all of the clients (that is all except the client whose stream was selected).

    There are several methods for selecting an audio/video stream. Audio switching and chairman control are two alternatives. Typically, the method that is chosen is audio switching where the MCU selects the stream that currently has active audio (someone is talking or is talking the loudest).

    As the user(s) at one site stop talking and the user(s) at another site start to talk, they capture the MCU. The process is repeated with the video from the newly selected site now being sent to all the other sites.

    Streaming

    To participate in a H.323 videoconference, users must have appropriate videoconferencing client terminals and have Internet connectivity with sufficient bandwidth to support the videoconference.

    Some users may not have these capabilities but would still like to be able to participate even if that meant that they could only see and hear conference participants but not be able to interact with them. (Watch and Listen)

    Users can receive the stream using a browser on a computer. They enter the URL of the server, and the server starts the encoded audio/video stream over the Internet to the computer. Plug-Ins for the browser exist that are capable of decoding both RealVideo and Windows media streams. The user can thus see and hear the participants in the streamed videoconf

    Debunking Estate Planning Misconceptions
    What does it mean to have no estate plan? What does it mean to have neither a will nor a trust? While you may have heard many "horror stories" and rumors, you may not truly understand the significance of not having formal estate-planning documents prepared.Here are some of the misconceptions and attitudes many have about not having an estate plan:All of my money will go to the state!It's O.K. I don't need a will or a plan because I don't have much money.My estate is really simple. It's no big deal; I don't really need one.I don't want to think about it -- eat, drink and be merry! Pass the hot dogs (or the wine, or whatever)!I have come across many of these attitudes/misconceptions in many years of law practice -- except for the "I don't want to think about it" group, who usually call once and never make an appointment, or of course who may never call in the first place!However, all of these attitudes need some serious debunking. All ar
    f the gatekeeper is configured into the client terminals and when the clients "power up", they communicate with the gatekeeper and transfer certain information to the gatekeeper that describes the vct.

    When the clients register with the gatekeeper, they pass their IP numbers, H.323 alias, and H.323 extension to the gatekeeper where it is stored. This allows a local user to dial a remote user by entering the remote users H.323 extension in effect their video telephone number.

    The local vct communicates the H.323 extension to the gatekeeper. The gatekeeper then checks to see if the remote client is registered with the gatekeeper, then sets up the call between the two clients.

    Once the call has been setup, the audio/video streams flow directly between the clients over the Internet.

    Multipoint

    Live video and audio links between a three or more locations. To handle this situation, the H.323 standard introduces the concept of a Multipoint Control Unit (MCU). The MCU can be thought of as a "video bridge". The MCU connects to the Internet and registers with the gatekeeper.

    A MCU, depending on its design capacity, can handle a certain number of simultaneous videoconferences each with each videoconference being logically separate from the others and with each having a specified number of users.

    When users want to join a particular videoconferencing session, they dial the service number/password combination. The gatekeeper checks to see if that service has been registered by a MCU. The gatekeeper completes the call by connecting the client to the specified videoconference on the MCU.

    Once the call has been connected, the client's audio/video stream is then sent over the Internet from the client to the MCU. Similarly, other clients connect to the session and send their audio/video streams to the MCU. The MCU selects one of the audio/video streams on the videoconference and returns that audio/video stream to all of the clients (that is all except the client whose stream was selected).

    There are several methods for selecting an audio/video stream. Audio switching and chairman control are two alternatives. Typically, the method that is chosen is audio switching where the MCU selects the stream that currently has active audio (someone is talking or is talking the loudest).

    As the user(s) at one site stop talking and the user(s) at another site start to talk, they capture the MCU. The process is repeated with the video from the newly selected site now being sent to all the other sites.

    Streaming

    To participate in a H.323 videoconference, users must have appropriate videoconferencing client terminals and have Internet connectivity with sufficient bandwidth to support the videoconference.

    Some users may not have these capabilities but would still like to be able to participate even if that meant that they could only see and hear conference participants but not be able to interact with them. (Watch and Listen)

    Users can receive the stream using a browser on a computer. They enter the URL of the server, and the server starts the encoded audio/video stream over the Internet to the computer. Plug-Ins for the browser exist that are capable of decoding both RealVideo and Windows media streams. The user can thus see and hear the participants in the streamed videoconf

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    audio/video stream is then sent over the Internet from the client to the MCU. Similarly, other clients connect to the session and send their audio/video streams to the MCU. The MCU selects one of the audio/video streams on the videoconference and returns that audio/video stream to all of the clients (that is all except the client whose stream was selected).

    There are several methods for selecting an audio/video stream. Audio switching and chairman control are two alternatives. Typically, the method that is chosen is audio switching where the MCU selects the stream that currently has active audio (someone is talking or is talking the loudest).

    As the user(s) at one site stop talking and the user(s) at another site start to talk, they capture the MCU. The process is repeated with the video from the newly selected site now being sent to all the other sites.

    Streaming

    To participate in a H.323 videoconference, users must have appropriate videoconferencing client terminals and have Internet connectivity with sufficient bandwidth to support the videoconference.

    Some users may not have these capabilities but would still like to be able to participate even if that meant that they could only see and hear conference participants but not be able to interact with them. (Watch and Listen)

    Users can receive the stream using a browser on a computer. They enter the URL of the server, and the server starts the encoded audio/video stream over the Internet to the computer. Plug-Ins for the browser exist that are capable of decoding both RealVideo and Windows media streams. The user can thus see and hear the participants in the streamed videoconference in near real-time.

    Alternatively, a user can connect to the server at a latter date and view the archived version of the videoconference.

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