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  • Other Added - I'm Not A Teen And I Want To Play Great Games Too

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    Some games have a "relaxed" mode of play. This should be a required feature for anyone designing a game to interest baby boomers.

    Designing games for boomers could be a very lu

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    Online games are extremely popular especially among younger players. But there is an increasing interest in online games among baby boomers and older folks. Features found in some games can discourage more seasoned citizens from playing. What are some of the best game features that 50+ people want in a game?

    One of the most frustrating aspect of many games is the amount of time given to play the game level. The easier levels are OK but as the game get interesting the time shortens in each level. Boomers may not be interested in playing against the clock. They just want to get through the game.

    Do you realize how frustrating it is to be one or two moves away from completing a level and have the time run out? Some games have a "relaxed" mode of play. This should be a required feature for anyone designing a game to interest baby boomers.

    Designing games for boomers could be a very luc

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    mes can discourage more seasoned citizens from playing. What are some of the best game features that 50+ people want in a game?

    One of the most frustrating aspect of many games is the amount of time given to play the game level. The easier levels are OK but as the game get interesting the time shortens in each level. Boomers may not be interested in playing against the clock. They just want to get through the game.

    Do you realize how frustrating it is to be one or two moves away from completing a level and have the time run out? Some games have a "relaxed" mode of play. This should be a required feature for anyone designing a game to interest baby boomers.

    Designing games for boomers could be a very lu

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    is the amount of time given to play the game level. The easier levels are OK but as the game get interesting the time shortens in each level. Boomers may not be interested in playing against the clock. They just want to get through the game.

    Do you realize how frustrating it is to be one or two moves away from completing a level and have the time run out? Some games have a "relaxed" mode of play. This should be a required feature for anyone designing a game to interest baby boomers.

    Designing games for boomers could be a very lu

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    against the clock. They just want to get through the game.

    Do you realize how frustrating it is to be one or two moves away from completing a level and have the time run out? Some games have a "relaxed" mode of play. This should be a required feature for anyone designing a game to interest baby boomers.

    Designing games for boomers could be a very lu

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    Some games have a "relaxed" mode of play. This should be a required feature for anyone designing a game to interest baby boomers.

    Designing games for boomers could be a very lucrative market. Just remember your more seasoned citizens may not be as competitive as teen boys. Boomers may be playing to relax and stimulate their brains in a fun way. Or just taking a break at work.

    Of course it is also necessary to keep it simple (KISS). No need for complicated rules or difficult to achieve reward features. Keep it colorful, lively and entertaining. Boomers aren't trying to qualify for the next pro gamers challenge.

    Games for all us wiser ones can focus on non-violent themes. We're really not too interested in shooting down pimps or slaying dragons. Blowing up colored balls is enough excitement.

    But some type of measurement is fun. Maybe telling the player what per cent of colored

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